package gamepieces;

import logic.*;

public class Armory extends Piece implements ActionHandler{

	private Block block[][];
	
	public Armory(){
		block = new Block[3][3];
		for(int i = 0; i < 3; i++){
			for(int j = 0; j < 2; j++){
				block[i][j] = new Block(0, 0);
			}
		}
	}
	
	public void actionHandler(Action action) {
		
	}
	

}
